Adam's Castletown

The world is basically my original Terraria mining town updated with a more dynamic structure. Intended to give the feel of a splendid mountain castle towering over a quite fortress town like Mont Saint-Michel.

Video Showcase: https://www.youtube.com/watch?v=fcqNUNhpJU0

The town consists of a farm, sawmill, tavern, a merchant's shop with blacksmith, a miner's inn and shop, an infirmary, a weaver's workshop, a church with graveyard, a gunsmith's, a Mechanic's workshop, barracks and a castle.

The castle consists of working gatehouses, dining room, kitchen, cellar, storeroom, throne room, library and penthouse.

This town is not considered finished but there is enough for people to start using and playing.

None of the bosses have been slain in this save so this is basically an untouched world with the exception of the town. The only draw back to this is that more NPCs will spawn as you play and their default spawn locations will not be correct.

I will update this map in time so this potential issue is sorted out. For now just have fun with it.


Comments

Posts Quoted:
Reply
Clear All Quotes

About This Project

  • Project ID
    90601
  • Created
    Mar 25, 2015
  • Last Released File
    Mar 25, 2015
  • Total Downloads
    100,809
  • License

Categories

Members

Recent Files