Vertigo Obsidian

Vertigo Obsidian

Do puzzle rooms ranging from easy to ultra hard while upgrading your character

This map allows you to choose between 7 upgrade paths

  • Path of the Warrior
  • Path of the Miner
  • Path of Fire
  • Path of Water
  • Path of Light
  • Path of Agility
  • Path of Wisdom

Players: 1 to 4

Rules:

  1. New Characters ONLY
  2. No bringing items from other worlds
  3. Everything else is ALLOWED. Including mining and placing blocks

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  • 7 comments
  • Avatar of ZapperGhandi ZapperGhandi Jun 11, 2012 at 16:50 UTC - 0 likes

    First off, I like the idea you used with beds and magic mirrors when picking classes.

    I played this map with one other player, we beat the mimics but we didn't finish it. It simply got too repetative and thus boring. -.-

    A suggestion for future maps: The fun is in trying to figure out how to beat an obstacle / area. Once you have figured it out you feel "done" with that area. Being presented with the Exact same area again is just a big *sigh not this again* moment. You already know how to beat it, there is no thought process, just a mechanical pushing the right buttons - it becomes a chore / a grind.

    Copying an existing segment just to make a longer map doesn't make the map better. Repetition is not fun =/

    I would prefer smaller segments, surprises, traps, innovative design etc =)

    Cheers

    Last edited Jun 13, 2012 by ZapperGhandi
  • Avatar of Solenix Solenix Jun 05, 2012 at 00:47 UTC - 0 likes

    No problems. I agree that CurseForge is a bit underpopulated. Did you get past the Mimics yet? It should get easier later on as you get more gear. I've never included this anywhere but this is how the maps work in case people are wondering why they keep revisiting the same areas

    [1] - > [Treasure Room] -> [1] - > [2] - > [Treasure Room] -> [1] - > [2] - > [3] - > [Treasure Room] -> [1] - > [2] - > [3] - > [4] - > [Treasure Room] -> [1] - > [2] - > [3] - > [4] - > [5]

    and so on.

    Last edited Jun 05, 2012 by Solenix
  • Avatar of Mearlite Mearlite Jun 04, 2012 at 23:12 UTC - 0 likes

    @Solenix: Go

    First off, a reply! There hard to come by in the empty lands of Curse, Secondly, sorry about my hard words earlier, I was just so frustrated with the Mimics! I knew there was no way to fight the Mimics, it's just I couldn't dodge them or trap them playing on my own. I like the large class system but the main problem was the main feeling of impossibility that I felt.

    Sweet

  • Avatar of Solenix Solenix Jun 04, 2012 at 20:55 UTC - 0 likes

    Heya, Mearlite. Thanks for the review, I felt I should write something since you wrote a lot. I've completed every map that I've made, all by myself and had fun doing it. I've been playing my maps with my 2 other friends as well. The part with the Mimics is never for killing them but for dodging them instead, the goal is to trap the mimics in the gold ore or any other block you find. Alternatively, you could run and dodge, which is harder but faster. Cobalt Shield helps a whole bunch once you have one.

    If you're still having problems with this map, please let me know, if you can. I have concerns about how people feel while playing them and I'm thankful you told me this.

  • Avatar of Mearlite Mearlite Jun 04, 2012 at 18:07 UTC - 1 like

    This is one of the most frustrating maps I've ever played. Give the character some items for combat otherwise the slime just overwhelm you. It's also hugely repetitive and how are you meant to slay multiple Mimics with an iron pick-axe and no armour? I wonder whether the creator actually played through his map, because if he did, then he would realize how boring and frustrating this map is. It is impossible to complete unless you have an army of other people to help, or if you bring in your own items. The whole map is horribly unbalanced and somewhat pointless. Sorry about my ranting, I just feel that Curseforge needs more feedback.

    Last edited Jun 04, 2012 by Mearlite
  • Avatar of blackjack021 blackjack021 May 01, 2012 at 15:35 UTC - 0 likes

    Yes, there are no weapon upgrades up through the skeleton gauntlet, that's where I died. I assume you're supposed to use the ore to smith your own stuff, but you can't jump high enough to reach the anvils and such.

  • Avatar of leshakman leshakman Apr 28, 2012 at 22:12 UTC - 0 likes

    man put some good weapons in the beginning it is hard bolls to get throw.

  • 7 comments

Facts

Date created
Apr 26, 2012
Categories
Last update
Jun 01, 2012
Development stage
Release
License
All Rights Reserved
Curse link
Vertigo Obsidian
Downloads
991
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