Version 2.0 adds many features from the Terraria 1.1 update, check that they have approved the this version before downloading so that you will get the right one!
An adventure map consisting of 3 worlds in which you fight off the constantly spreading corruption, aim to defeat the source of corruption once and for all, and ultimately save the world from its greatest evil. A lot of work went into this map so please leave feedback on anything you liked/disliked or any problems that you faced so that I can fix it.
This map supports up to 4 player co-op, but you will need to share the weapons/armor because they are limited so that it isn't too easy.



- 5 comments
- 5 comments
Facts
- Date created
- Sep 24, 2011
- Categories
- Last update
- Dec 13, 2011
- Development stage
- Release
- License
- All Rights Reserved
- Curse link
- The Corruption of a World
- Downloads
- 3,945
- Recent files
- R: The Corruption of a World v2.0 (Updated for Terraria 1.1!) Dec 13, 2011
- R: The Corruption of a World v1.1 Nov 07, 2011
- R: The Corruption of a World v1.0 Sep 25, 2011
- Reply
- #5
pvtpatrick96 Jan 29, 2012 at 07:13 UTC - 0 likesI'm sorry to tell you, but the most recent edition, which includes the 1.1 update has a few bugs I would consider fixing: - The corruption spreads SO FAST in the first world, that corruptors start spawning on the mountain climb. - The mountain is really high, and because of this, harpies start spawning and with your low tier weapons, it is nearly impossible to kill them.
It was impossible to climb the mountain, but do note I did complete this story pre-1.1 and it was amazing. Good job on the pre-1.1 version!
- Reply
- #4
Surfurguy Nov 07, 2011 at 19:43 UTC - 0 likes@GeminiArcher: Go
Fixed in latest update, sorry for the late reply I don't really keep up with this website as much as terrariaonline.
- Reply
- #3
JesseSpeakman Nov 01, 2011 at 00:10 UTC - 0 likesIts a great map and I got 65 dimounds
- Reply
- #2
GeminiArcher Oct 19, 2011 at 20:47 UTC - 0 likesIt's interesting so far. I did find an unintended route though that you probably want to fix. After climbing Mt. Miterra and getting the treasure nearby, it told me to go back west, but instead for the hell of it I tried running and jumping east, and somehow managed to jump entirely clear of the part with the wizard, being able to go down and get the Red Balloon early. Making the treasure room a little taller ought to stop people from being able to jump onto it and go over the wrong way like that.
- Reply
- #1
iceman85611 Oct 01, 2011 at 22:25 UTC - 0 likesgood map